RPG Interviews - Page 10

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Ys X Proud Nordics and Trails beyond the Horizon Interview with Durante – Switch 2 DLSS, PS5 Pro, the Challenging Switch 1 Horizon Port, Steam Machine, and More
Ys X Proud Nordics and Trails beyond the Horizon Interview with Durante – Switch 2 DLSS, PS5 Pro, the Challenging Switch 1 Horizon Port, Steam Machine, and More

We chat with Durante about PH3's work on Ys X: Proud Nordics for PC, his work on the Switch 2 and PS5 Pro versions, Trails beyond the Horizon's challenging Switch 1 port, Falcom's engine, and much more.

interview by Mikhail Madnani on 16 February, 2026

Avowed Interview: Obsidian discusses the PlayStation 5 version, Anniversary Update, and feedback one year later
Avowed Interview: Obsidian discusses the PlayStation 5 version, Anniversary Update, and feedback one year later

Gameplay Director Gabe Paramo answers questions about the Anniversary Update and reflects on Avowed.

interview by Adam Vitale on 19 February, 2026

“I don’t ever want to be mainstream.” – New Blood Interactive’s Dave Oshry on Dungeons of Dusk, RPGs, Steam, Preservation, Epic, and More
“I don’t ever want to be mainstream.” – New Blood Interactive’s Dave Oshry on Dungeons of Dusk, RPGs, Steam, Preservation, Epic, and More

Ahead of its launch later this year, we chat with New Blood's Dave Oshry about Dungeons of Dusk, Doom RPG, Switch 2 ports, PC handhelds, Epic Games Store, coffee, and more.

interview by Mikhail Madnani on 22 February, 2026

Towerborne Interview:  Stoic Discusses 1.0 Release, Supporting Solo Players, Improving Combat, and More
Towerborne Interview: Stoic Discusses 1.0 Release, Supporting Solo Players, Improving Combat, and More

Towerborne's design director and lead combat designer discuss the lengthy road the game has taken across early access, and why they've changed key features.

interview by Hayes Madsen on 27 February, 2026

Mega Man Star Force Legacy Collection Director and Producer Discuss Player Feedback, the Possibility of a Mega Man Legends Legacy Collection, and More
Mega Man Star Force Legacy Collection Director and Producer Discuss Player Feedback, the Possibility of a Mega Man Legends Legacy Collection, and More

"When we consider new collection projects in the future, a Mega Man Legends collection would also be one of the possible candidates." - Mega Man Star Force Legacy Collection Producer.

interview by RPG Site Staff on 05 March, 2026

"We began asking ourselves how a tabletop version of Resident Evil might feel" - Vultures developers on creating a turn-based survival horror game
"We began asking ourselves how a tabletop version of Resident Evil might feel" - Vultures developers on creating a turn-based survival horror game

Vultures - Scavengers of Death hopes to bring a fresh perspective on the survival horror genre. We talk to its developers about the difficulty of making a turn-based tactical horror game.

interview by Hayes Madsen on 06 March, 2026

"Starfield will eventually become something that will be legendary" – Inon Zur on Music Composition, Working With Todd Howard, Fallout 4’s Main Theme, and More
"Starfield will eventually become something that will be legendary" – Inon Zur on Music Composition, Working With Todd Howard, Fallout 4’s Main Theme, and More

We chat with Inon Zur about his legendary Fallout 4 theme, the soundtracks for Starfield, working with Team Ninja on Rise of the Ronin, Syberia, and much more.

interview by Mikhail Madnani on 10 March, 2026

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