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Kingdom Hearts III looks good on Switch 2, but the performance in the demo needs to be fixed for launch
Kingdom Hearts III looks good on Switch 2, but the performance in the demo needs to be fixed for launch

With a few months to go for launch, we hope Square Enix can improve the Kingdom Hearts III Switch 2 performance and some aspects of the visuals.

feature by Mikhail Madnani on 14 June, 2026

Every Nintendo Switch 2 RPG Physical Release Complete on Cartridge – No Game Key Cards or Codes Needed
Every Nintendo Switch 2 RPG Physical Release Complete on Cartridge – No Game Key Cards or Codes Needed

Our list covers every RPG on Nintendo Switch 2 available as a proper complete physical release without any Game Key Card or full game download required.

feature by Mikhail Madnani on 14 June, 2026

What is going on with Square Enix's Switch 1 and Switch 2 game upgrades for Dragon Quest, Octopath, and more?
What is going on with Square Enix's Switch 1 and Switch 2 game upgrades for Dragon Quest, Octopath, and more?

We take a look at Square Enix's cross-generation Switch and Switch 2 releases to cover how inconsistent the publisher is across Dragon Quest, Octopath Traveler, Romancing SaGa 2: Revenge of the Seven, and more.

feature by Mikhail Madnani on 13 June, 2026

Control Resonant's shift to an Action RPG is shaping it up to be an even better game than the first
Control Resonant's shift to an Action RPG is shaping it up to be an even better game than the first

Now that we've had a chance to go hands-on, Control Resonant is looking to be quite the sequel

preview by James Galizio on 12 June, 2026

Utawarerumono: Past and Present Rediscovered Review
Utawarerumono: Past and Present Rediscovered Review

A vastly improved battle system buoys what is otherwise a polarizing conclusion to the Utawarerumono franchise.

review by James Galizio on 11 June, 2026

Stranger than Heaven plays nothing like Yakuza and I appreciate that
Stranger than Heaven plays nothing like Yakuza and I appreciate that

We went hands-on with RGG Studio's next ambitious project that tells the roots of the Tojo Clan throughout five different time periods.

preview by Josh Torres on 11 June, 2026

Inazuma Eleven: Victory Road Gift Codes and How To Redeem Them
Inazuma Eleven: Victory Road Gift Codes and How To Redeem Them

Our Inazuma Eleven: Victory Road gift codes guide has a list of all the official gift codes, how to redeem Inazuma Eleven gift codes, and the rewards.

guide by Mikhail Madnani on 11 June, 2026

Atelier Yumia Nintendo Switch 2 Edition Impressions – Upgrade Comparisons & More
Atelier Yumia Nintendo Switch 2 Edition Impressions – Upgrade Comparisons & More

We test Atelier Yumia for Switch 1 vs Atelier Yumia Nintendo Switch 2 Edition to compare visuals, performance, load times, and more.

feature by Mikhail Madnani on 10 June, 2026

Minecraft Dungeons II wants to grow up, just like its players
Minecraft Dungeons II wants to grow up, just like its players

The follow-up to 2020's Minecraft spin-off aims to be a deeper and more rewarding experience, in line with what the team expects an older playerbase might desire

preview by RPG Site Staff on 10 June, 2026

Echoes of Aincrad Hands-On Preview
Echoes of Aincrad Hands-On Preview

We had the chance to go hands-on with Echoes of Aincrad on PC ahead of its launch next month worldwide.

preview by Mikhail Madnani on 10 June, 2026

Poking around a new Open Zone & unveiling new RPG upgrade systems in Onimusha: Way of the Sword
Poking around a new Open Zone & unveiling new RPG upgrade systems in Onimusha: Way of the Sword

Capcom had some new stuff to show off for Onimusha: Way of the Sword that was not in the public demo.

preview by Josh Torres on 10 June, 2026

"Five to six years is pretty normal for the development of a game... we did it in about three" Eiichiro Sasaki and Hiroyuki Kobayashi speak on how Stupid Never Dies was able to be developed relatively quickly
"Five to six years is pretty normal for the development of a game... we did it in about three" Eiichiro Sasaki and Hiroyuki Kobayashi speak on how Stupid Never Dies was able to be developed relatively quickly

We spoke briefly with Stupid Never DIes' director & GPTrack50's studio head on how development of their debut action RPG is going, and learned more about the staff at the new studio.

interview by Josh Torres on 10 June, 2026

Monster Hunter Wilds Event Quests Guide – Every MH Wilds Event Quest, the Full Schedule, All Rewards, and More
Monster Hunter Wilds Event Quests Guide – Every MH Wilds Event Quest, the Full Schedule, All Rewards, and More

Everything you need to know about Monster Hunter Wilds Event Quests including where to access them, the schedule, full list of quests, rewards, Challenge Quests, and more.

guide by Mikhail Madnani on 10 June, 2026

"I'm here to create something new that does not exist, that no one has ever done before" - Fumito Ueda on Gen Atlas' inspirations, shooter elements, and his distinct style
"I'm here to create something new that does not exist, that no one has ever done before" - Fumito Ueda on Gen Atlas' inspirations, shooter elements, and his distinct style

We talk to Fumito Ueda about how Gen Atlas embraces, and diverges from, the distinct tone and style of his previous games.

interview by Hayes Madsen on 10 June, 2026

"Designing a game as complex as an RPG with a strong narrative that works in co-op is very difficult" - Expeditions Samurai Creative Director Jonas Waever on the Japanese setting, early access, and more
"Designing a game as complex as an RPG with a strong narrative that works in co-op is very difficult" - Expeditions Samurai Creative Director Jonas Waever on the Japanese setting, early access, and more

Expeditions Samurai Creative Director Jonas Waever discusses the long journey leading into the early access launch, co-op challenges, controller support, and much more in our interview.

interview by Mikhail Madnani on 08 June, 2026

Persona 4 Revival DLC Guide – Deluxe Edition, Cosmetics, Bgm DLC, Personas, and More
Persona 4 Revival DLC Guide – Deluxe Edition, Cosmetics, Bgm DLC, Personas, and More

Our Persona 4 Revival DLC guide covers all the editions, pre-order bonus, cosmetics, BGM packs, and more for PS5, Xbox, and Steam.

guide by Mikhail Madnani on 07 June, 2026

"Some of the choices that we make may alter what the player perceives about each character" - Naoki Hamaguchi on Final Fantasy VII Revelation's Story Choices, Vincent, Weapon Battles, and More
"Some of the choices that we make may alter what the player perceives about each character" - Naoki Hamaguchi on Final Fantasy VII Revelation's Story Choices, Vincent, Weapon Battles, and More

We talk to Final Fantasy VII Revelation director Naoki Hamaguchi about the long-awaited finale, Vincent's story elements, Ruby Weapon, and much more.

interview by Hayes Madsen on 07 June, 2026

Tetracast 445:  Excited About Fist Combat
Tetracast 445: Excited About Fist Combat

In this episode, a small crew gets everyone up to date on all of the announcements at Summer Game Fest 2026, so far.

podcast by RPG Site Staff on 06 June, 2026

Stranger Than Heaven DLC Guide – Deluxe Edition, Pre-Order Bonus, Upgrading, and More
Stranger Than Heaven DLC Guide – Deluxe Edition, Pre-Order Bonus, Upgrading, and More

Our Stranger Than Heaven DLC guide covers the game editions, Deluxe Upgrade, collector's edition, pre-order bonus, and everything else you need to know about the game's versions.

guide by Mikhail Madnani on 06 June, 2026

Gothic 1 Remake is not good on Steam Deck, but what about ROG Ally?
Gothic 1 Remake is not good on Steam Deck, but what about ROG Ally?

Ahead of its launch today, I had a chance to play Gothic 1 Remake on Steam Deck and ROG Ally to see how the remake scales across PC handhelds covering my Steam Deck recommended settings, performance impressions, and more.

feature by Mikhail Madnani on 05 June, 2026

The Best Xbox Game Pass RPGs
The Best Xbox Game Pass RPGs

Xbox Game Pass has a ton of great games, and we're here to highlight some of the best RPGs across the different subscription tiers for console and PC.

feature by Mikhail Madnani on 03 June, 2026

Does Final Fantasy VII Rebirth Streamlined Progression or Head Start affect achievements and trophies?
Does Final Fantasy VII Rebirth Streamlined Progression or Head Start affect achievements and trophies?

Final Fantasy VII Rebirth's Streamlined Progression and Head Start make the game much easier, but do they disable FF7R2 trophies and achievements?

guide by Mikhail Madnani on 03 June, 2026

Which is the best version of Final Fantasy VII Rebirth? PS5 Pro, Switch 2, Xbox, Steam Deck, & More Compared
Which is the best version of Final Fantasy VII Rebirth? PS5 Pro, Switch 2, Xbox, Steam Deck, & More Compared

We compare Final Fantasy VII Rebirth on Switch 2, PS5, PS5 Pro, Xbox, Steam Deck, and PC going over visuals, performance, load times, features, and more to help find the best version for you to play.

feature by Mikhail Madnani on 02 June, 2026

Final Fantasy VII Rebirth on Nintendo Switch 2: Square's most ambitious game goes portable, with compromises
Final Fantasy VII Rebirth on Nintendo Switch 2: Square's most ambitious game goes portable, with compromises

The Switch 2 port's steady framerate and responsive controls make up for blurry textures, pop-in shadows, and other asset downgrades.

feature by Cullen Black on 02 June, 2026

Tetracast 444: The Storm Before The Storm
Tetracast 444: The Storm Before The Storm

In this episode, we review Mina the Hollower, 007 First Light, and Utawarerumono Past and Present Rediscovered. We also discuss new Dragon Quest and other announcements ahead of Summer Game Fest.

podcast by RPG Site Staff on 31 May, 2026

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