RPG Interviews - Page 4

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Fuga: Melodies of Steel Interview - A Q&A With Creative Director Yoann Gueritot
Fuga: Melodies of Steel Interview - A Q&A With Creative Director Yoann Gueritot

CyberConnect2's first self-published title is nearly upon us, and we asked the title's Creative Director about what players can expect from the title, and the company, going forward.

interview by James Galizio on 19 June, 2021

Stranger of Paradise Final Fantasy Origin's staff explain the game, its name, and even those character designs
Why Neo: The World Ends With You has deeper RPG mechanics than the original - interview
Why Neo: The World Ends With You has deeper RPG mechanics than the original - interview

A quick chat with the minds behind the long-awaited sequel to The World Ends With You.

interview by Alex Donaldson on 08 May, 2021

Atelier Ryza 2: Lost Legends and the Secret Fairy Interview - Talking Growth and Reflection with Junzo Hosoi
Atelier Ryza 2: Lost Legends and the Secret Fairy Interview - Talking Growth and Reflection with Junzo Hosoi

Ahead of the game's release, we had a chance to speak with Gust's Brand Manager about the series growing popularity worldwide.

interview by Cullen Black on 01 December, 2020

Final Fantasy XIV interview: Naoki Yoshida on working from home and passing the torch to others
Final Fantasy XIV interview: Naoki Yoshida on working from home and passing the torch to others

The game director of Final Fantasy XIV talks about patch 5.3 and what's to come next for the popular MMORPG.

interview by Kyle Campbell on 07 October, 2020

Genshin Impact: The 'Right Before It's About to Launch' Interview
Genshin Impact: The 'Right Before It's About to Launch' Interview

We had a chance to ask questions to the development team ahead of the game's September 28 launch.

interview by Josh Torres on 25 September, 2020

Scarlet Nexus Interview - Talking Inspiration, Systems, and Originality with Keita Iizuka & Kenji Anabuki
Scarlet Nexus Interview - Talking Inspiration, Systems, and Originality with Keita Iizuka & Kenji Anabuki

We chat with producer Keita Iizuka & director Kenji Anabuki about this upcoming new Action RPG.

interview by Adam Vitale on 28 August, 2020

Final Fantasy Crystal Chronicles Remastered Edition Interview - Chatting new life for the spinoff with Ryoma Araki
Final Fantasy Crystal Chronicles Remastered Edition Interview - Chatting new life for the spinoff with Ryoma Araki

We chat with the remaster's producer and talk about Crystal Chronicles and its future.

interview by Alex Donaldson and Adam Vitale on 04 August, 2020

The Outer Worlds: Perils of Gorgon Interview - Talking Storytelling, Inspiration, and Freedom with Matt Hansen & Carrie Patel
The Outer Worlds: Perils of Gorgon Interview - Talking Storytelling, Inspiration, and Freedom with Matt Hansen & Carrie Patel

We chat with game director Carrie Patel and art director Matt Hansen about the newly announced DLC for The Outer Worlds.

interview by Adam Vitale on 23 July, 2020

Brigandine: The Legend of Runersia Interview - Talking Strategy and Substance with designer Kazuhiro Igarashi
Brigandine: The Legend of Runersia Interview - Talking Strategy and Substance with designer Kazuhiro Igarashi

We had a chance to ask producer and game designer Kazuhiro Igarashi about this interesting strategy game for Nintendo Switch ahead of its release.

interview by Adam Vitale on 17 June, 2020

Baldur's Gate III Interview: Discussing Combat and Gameplay with Larian Studios designer Matt Holland
Baldur's Gate III Interview: Discussing Combat and Gameplay with Larian Studios designer Matt Holland

We chat with Combat Designer Matt Holland about what gameplay to expect in Baldur's Gate III.

interview by Adam Vitale on 27 February, 2020

Star Ocean: First Departure R - A quick chat with illustrator Katsumi Enami
Star Ocean: First Departure R - A quick chat with illustrator Katsumi Enami

We had a chance to ask the veteran illustrator a few questions about returning to the Star Ocean series.

interview by Adam Vitale on 25 November, 2019

Grounded Preview and Interview with Senior Programmer Roby Atadero
Grounded Preview and Interview with Senior Programmer Roby Atadero

The stalwart RPG studio branches out.

interview by Bryan Vitale on 14 November, 2019

Dragon Quest XI S: series creator Yuji Horii and producer Hokuto Okamoto talk the definitive Switch release
Dragon Quest XI S: series creator Yuji Horii and producer Hokuto Okamoto talk the definitive Switch release

The creator of Dragon Quest and the producer of the latest entry talk its transition to Nintendo Switch.

interview by Alex Donaldson on 25 September, 2019

Cyberpunk 2077 Interview: Exploring the Environment with Senior Concept Artist Marthe Jonkers
Cyberpunk 2077 Interview: Exploring the Environment with Senior Concept Artist Marthe Jonkers

We sat down to talk about Senior Concept Artist Marthe Jonkers about creating and designing Night City.

interview by Kazuma Hashimoto on 29 August, 2019

Final Fantasy XIV Interview: Sitting down with Naoki Yoshida and Banri Oda
Final Fantasy XIV Interview: Sitting down with Naoki Yoshida and Banri Oda

We sat down to talk about lore, game mechanics, and community issues with Final Fantasy XIV's Director and Producer, and the man responsible for Shadowbringer's main scenario quest.

interview by Kazuma Hashimoto on 28 August, 2019

The Outer Worlds Interview: A Chat With Lead Designer Charles Staples
The Outer Worlds Interview: A Chat With Lead Designer Charles Staples

During a recent preview event for Obsidian Entertainment's upcoming The Outer Worlds, we had the chance to sit down and chat about the title with the team's Lead Designer.

interview by James Galizio on 02 August, 2019

Toshihiro Kondo (Nihon-Falcom) Anime Expo 2019 Interview: Trails of Cold Steel III, and the state of Zemuria in the West
Toshihiro Kondo (Nihon-Falcom) Anime Expo 2019 Interview: Trails of Cold Steel III, and the state of Zemuria in the West

Right before Anime Expo, we got the chance to sit down with Nihon-Falcom President, Toshihiro Kondo, and talk about Trails of Cold Steel III, and the company's catalog as a whole.

interview by James Galizio on 12 July, 2019

Fire Emblem Three Houses interview: Intelligent Systems & Nintendo talk bringing the beloved strategy RPG series to Switch
Fire Emblem Three Houses interview: Intelligent Systems & Nintendo talk bringing the beloved strategy RPG series to Switch

We sit down with two of the key staff behind traditional Fire Emblem's Switch debut.

interview by Alex Donaldson on 09 July, 2019

CyberConnect2 - the Near Future and Beyond: Anime Expo 2019 Interview with Executive Vice President Taichiro Miyazaki
CyberConnect2 - the Near Future and Beyond: Anime Expo 2019 Interview with Executive Vice President Taichiro Miyazaki

During Anime Expo 2019 with CyberConnect2 VP Taichiro Miyazaki, to hear about their continued plans to expand their reach in both the video games industry as well as the entertainment business at large.

interview by James Galizio on 07 July, 2019

Baldur's Gate III Interview at E3 2019: We chat with Larian CEO Swen Vincke about Baldur's Gate and partnership with Wizards of the Coast
Baldur's Gate III Interview at E3 2019: We chat with Larian CEO Swen Vincke about Baldur's Gate and partnership with Wizards of the Coast

We talk with Larian Boss Swen Vincke about Baldur's Gate, working with Wizards of the Coast, and more.

interview by Bryan Vitale on 01 July, 2019

Dragon Quest Builders 2 Interview at E3 2019: We talk with Square Enix about the expanding world of Dragon Quest
Mana Series Interview and Hands-off Demo at E3 2019: We chat with series' producers about re-releasing and remaking a classic series
Mana Series Interview and Hands-off Demo at E3 2019: We chat with series' producers about re-releasing and remaking a classic series

At E3 2019 we got a chance to sit down with Square Enix's Mana producers to talk both about the Mana Collection and Trials of Mana remake.

interview by Adam Vitale on 17 June, 2019

SaGa Series Interview at E3 2019: We chat with Akitoshi Kawazu and other SaGa leads about Scarlet Grace, localization, and more
SaGa Series Interview at E3 2019: We chat with Akitoshi Kawazu and other SaGa leads about Scarlet Grace, localization, and more

We sit down with series boss Akitoshi Kawazu and other SaGa leads to discuss the franchise.

interview by Adam Vitale on 16 June, 2019

The Outer Worlds at E3 2019: Interview with Game Director Leonard Boyarsky
The Outer Worlds at E3 2019: Interview with Game Director Leonard Boyarsky

We had a chance to sit down and chat about some of the design philosophies with one of the minds behind Obsidian's The Outer Worlds.

interview by Bryan Vitale on 16 June, 2019

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