Nintendo Switch Game Interviews - Page 2

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Atelier Resleriana: The Red Alchemist & the White Guardian Interview – Gust on Expanding Resleriana's World and More
Atelier Resleriana: The Red Alchemist & the White Guardian Interview – Gust on Expanding Resleriana's World and More

Junzo Hosoi and Yasunori Sakuda discuss expanding Resleriana's world in Atelier Resleriana: The Red Alchemist & the White Guardian, potentially bringing back time limits, Switch 2 and Xbox port possibilities, and much more in an interview with RPG Site.

interview by Josh Torres and Mikhail Madnani on 29 August, 2025

"7 out of 10 PS2 games are what I live for" - Promise Mascot Agency Game Director Oli Clarke Smith on development, self-publishing, Switch 2, & more
"7 out of 10 PS2 games are what I live for" - Promise Mascot Agency Game Director Oli Clarke Smith on development, self-publishing, Switch 2, & more

We go behind-the-scenes with Promise Mascot Agency and Kaizen Game Works Game Director Oli Clarke Smith about learning from Paradise Killer, remaking the gameplay loop, self publishing, the Switch 2 devkit issue, and much more.

interview by Mikhail Madnani on 20 August, 2025

No Sleep For Kaname Date - From AI: The Somnium Files Interview - A Talk with Director Kazuya Yamada
No Sleep For Kaname Date - From AI: The Somnium Files Interview - A Talk with Director Kazuya Yamada

During Anime Expo 2025 we had the chance to sit down and speak with the game's director.

interview by James Galizio on 31 July, 2025

As the Trails series' ending is now in sight, Nihon Falcom prepares to tackle the impossible
As the Trails series' ending is now in sight, Nihon Falcom prepares to tackle the impossible

We spoke with Nihon Falcom President Toshihiro Kondo about the development process of a series such as Trails, and what comes after

interview by James Galizio on 24 July, 2025

On the eve of their 30th anniversary, CyberConnect2 looks firmly towards the future
On the eve of their 30th anniversary, CyberConnect2 looks firmly towards the future

With the Fuga trilogy behind them, CyberConnect2 is already hard at work with what's next for the company - we sat down with Vice President Taichiro Miyazaki to learn more

interview by James Galizio on 16 July, 2025

The Producer of Digimon Story: Time Stranger admits that even they don't know how long it'll take to 100%
The Producer of Digimon Story: Time Stranger admits that even they don't know how long it'll take to 100%

We got a chance to speak directly with Producer Ryosuke Hara about Digimon Story: Time Stranger, and we've also included a bonus gallery with over 20 new screenshots!

interview by Josh Torres, Adam Vitale, and James Galizio on 18 June, 2025

Conversation of a Celebrated Creative: A Roundtable Discussion with Yuji Horii
Conversation of a Celebrated Creative: A Roundtable Discussion with Yuji Horii

We had a chance to speak with the legendary JRPG creator at Napoli Comicon to discuss his creative background, RPG narratives, and Dragon Quest's legacy.

interview by Blake Simons on 08 June, 2025

"I never want anyone to have buyer’s remorse after purchasing one of our retail games" – Marvelous USA CEO Ken Berry On Switch 2 Physical Games and More
"I never want anyone to have buyer’s remorse after purchasing one of our retail games" – Marvelous USA CEO Ken Berry On Switch 2 Physical Games and More

Ahead of the Switch 2 launching, we caught up with Marvelous USA's CEO Ken Berry on having a launch title for new hardware, Nintendo Switch 2 physical releases, and what to expect in the future.

interview by Mikhail Madnani on 27 May, 2025

"It Just Felt Like We'd Come Full Circle" – Nightdive Studios' Stephen Kick on System Shock 2, Switch 2, Preservation, and More
"It Just Felt Like We'd Come Full Circle" – Nightdive Studios' Stephen Kick on System Shock 2, Switch 2, Preservation, and More

We chat with Stephen Kick from Nightdive Studios ahead of System Shock 2: 25th Anniversary Remaster's release date to talk game preservation, coming full circle with System Shock 2, potential Switch 2 upgrades, DOOM RPG, and much more.

interview by Mikhail Madnani on 09 May, 2025

Story of Seasons Grand Bazaar Interview - Talking Remastering a DS Classic with Hikaru Nakano
Story of Seasons Grand Bazaar Interview - Talking Remastering a DS Classic with Hikaru Nakano

Ahead of its reveal in the March 2025 Nintendo Direct, RPG Site had a chance to talk with Story of Seasons series manager Hikaru Nakano about the newest entry in the franchise.

interview by Erren Van Duine on 31 March, 2025

Rune Factory: Guardians of Azuma Interview – Talking a new twist on the series with producer Hisashi Fuji
Rune Factory: Guardians of Azuma Interview – Talking a new twist on the series with producer Hisashi Fuji

Guardians of Azuma brings some fresh ideas and twists to the established farming simulator RPG. We sat down with the game's producer to discuss what's new.

interview by Erren Van Duine on 21 March, 2025

Trails Through Daybreak II PC Interview – Durante talks PC features, Steam Deck optimization, Trails in the Sky 1st Chapter, a potential Ys VIII Switch 2 port, and more
Trails Through Daybreak II PC Interview – Durante talks PC features, Steam Deck optimization, Trails in the Sky 1st Chapter, a potential Ys VIII Switch 2 port, and more

Ahead of next week's Trails Through Daybreak II Western launch from NIS America, we spoke to PH3's Peter 'Durante' Thoman about working on the game, PC exclusive features, Falcom's engine, Trails in the Sky 1st Chapter, the state of PC gaming, Windows 11, DX12 issues, and more.

interview by Mikhail Madnani on 07 February, 2025

“I want to make more games. I don't know how many more I got in me.” – Josh Sawyer on Pentiment's second anniversary, and what's next
“I want to make more games. I don't know how many more I got in me.” – Josh Sawyer on Pentiment's second anniversary, and what's next

Josh Sawyer talks Pentiment, his work on Avowed, choice and reactivity in Obsidian games, movie recommendations, books, vinyl soundtracks, cheese, and much more to celebrate the game's 2nd anniversary.

interview by Mikhail Madnani on 21 November, 2024

Ys X: Nordics PC Interview - Durante discusses Falcom's new engine, PC-exclusive features, HDR, co-op, & more
Ys X: Nordics PC Interview - Durante discusses Falcom's new engine, PC-exclusive features, HDR, co-op, & more

Ahead of this month's Ys X: Nordics Western launch from NIS America, we spoke to PH3's Peter 'Durante' Thoman about the PC release, exclusive features like co-op & HDR, the state of JRPG ports on PC, and more.

interview by Mikhail Madnani on 14 October, 2024

Shiren the Wanderer Interview - Returning to basics, the future, and more.
Shiren the Wanderer Interview - Returning to basics, the future, and more.

We had the chance to chat about the latest Shiren the Wanderer with Keisuke Sakurai and Hideyuki Shinozaki

interview by James Galizio on 12 October, 2024

Fairy Tail 2 Interview - Talking combat changes, improvements, Steam Deck support, & more with Hiroshi Kataoka
Fairy Tail 2 Interview - Talking combat changes, improvements, Steam Deck support, & more with Hiroshi Kataoka

Game Producer Hiroshi Kataoka talks combat changes, accessibility, Steam Deck optimization, story, a potential Xbox port, and more.

interview by Mikhail Madnani on 01 October, 2024

Kento Jobana speaks on Phantom Brave: The Lost Hero, death, rebirth and the supernatural
Kento Jobana speaks on Phantom Brave: The Lost Hero, death, rebirth and the supernatural

The Scenario Writer for the upcoming sequel discusses some of the challenges that he faced when writing a follow-up to a 20-year old classic

interview by James Galizio on 01 October, 2024

Romancing SaGa 2: Revenge of the Seven Interview - Talking remaking a niche classic with Shinichi Tatsuke
Romancing SaGa 2: Revenge of the Seven Interview - Talking remaking a niche classic with Shinichi Tatsuke

Romancing SaGa 2 is one of the most unique RPGs of the Super Famicom era, but it is not well known in the West. We spoke to the game's producer about the approach to remaking this classic RPG to a modern worldwide audience.

interview by Adam Vitale on 19 September, 2024

Reynatis Q&A with TAKUMI, Yoko Shimomura, and Kazushige Nojima
Reynatis Q&A with TAKUMI, Yoko Shimomura, and Kazushige Nojima

We had the opportunity to send some questions to TAKUMI, Yoko Shimomura, and Kazushige Nojima. Here are their responses.

interview by Adam Vitale on 15 September, 2024

Binary Haze Interactive's CEO & Creative Director chats with us on Ender Magnolia, the sequel to Ender Lilies
Binary Haze Interactive's CEO & Creative Director chats with us on Ender Magnolia, the sequel to Ender Lilies

We went hands-on with a demo build of Ender Lilies' follow-up, Ender Magnolia: Bloom in the Mist, at PAX West 2024 and spoke with Binary Haze Interactive about how the game is coming along and what they've learned from players since its Early Access release earlier this year.

interview by Josh Torres on 02 September, 2024

Trails through Daybreak II's Localization Editor talks Swin, Nadia, and challenges in getting a script right
Trails through Daybreak II's Localization Editor talks Swin, Nadia, and challenges in getting a script right

We got a chance to play the upcoming English release of The Legend of Heroes: Trails through Daybreak II at PAX West 2024 and even got an exclusive interview about the challenges in its localization.

interview by Josh Torres on 02 September, 2024

The Legend of Heroes: Trails through Daybreak & Ys X: Nordics Interview - A conversation with Toshihiro Kondo
The Legend of Heroes: Trails through Daybreak & Ys X: Nordics Interview - A conversation with Toshihiro Kondo

During Anime Expo 2024 we had the opportunity to sit down and chat with Nihon Falcom President Toshihiro Kondo

interview by James Galizio on 25 July, 2024

Spike Chunsoft Anime Expo 2024 Interview - Natsu-Mon, RAIN CODE Plus, and the unique struggles of localization
Spike Chunsoft Anime Expo 2024 Interview - Natsu-Mon, RAIN CODE Plus, and the unique struggles of localization

We sat down with Spike Chunsoft to talk about their announcements from Anime Expo, and the work that's gone into their translations.

interview by James Galizio on 11 July, 2024

CyberConnect2 - Fuga: Melodies of Steel 3 and resuming the Trilogy of Vengeance with Taichiro Miyazaki
CyberConnect2 - Fuga: Melodies of Steel 3 and resuming the Trilogy of Vengeance with Taichiro Miyazaki

With Fuga: Melodies of Steel 3 finally announced, CyberConnect2 is ready to finish the Fuga trilogy and get started on the next chapter of the Trilogy of Vengeance.

interview by James Galizio on 09 July, 2024

Monster Hunter Stories Interview - Chatting bringing the series to new platforms with Yoshihiro Akira
Monster Hunter Stories Interview - Chatting bringing the series to new platforms with Yoshihiro Akira

With both the original and its sequel finding their way to new platforms, we had the chance to discuss a bit with the project's Producer, Yoshihiro Akira.

interview by James Galizio on 29 May, 2024

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