Mobile Game Interviews

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"I believe we’ve created a Dragon Quest experience that is highly intuitive and very easy to play on mobile." - Yuji Horii on  Dragon Quest Smash/Grow being a gateway to the originals and more
"I believe we’ve created a Dragon Quest experience that is highly intuitive and very easy to play on mobile." - Yuji Horii on Dragon Quest Smash/Grow being a gateway to the originals and more

Yuji Horii and the Dragon Quest Smash/Grow development team discuss why they they chose the genre, launching globally, potential collaborations, and more.

interview by Mikhail Madnani on 20 April, 2026

Netmarble's Ken Kim discusses the approach to free-to-play RPG Mongil: Star Dive and how it sets itself apart
Netmarble's Ken Kim discusses the approach to free-to-play RPG Mongil: Star Dive and how it sets itself apart

At GDC 2026, RPG Site had a chance to sit down with Netmarble Monster CEO Ken Kim and talk about the upcoming free-to-play monster collection RPG.

interview by Adam Vitale on 29 March, 2026

"We're considering producing an English version of the [Seven Mysteries of Honjo sequel] manga" - Paranormasight director Takanari Ishiyama hopes to reach more overseas players
"We're considering producing an English version of the [Seven Mysteries of Honjo sequel] manga" - Paranormasight director Takanari Ishiyama hopes to reach more overseas players

We got another chance to chat with Paranormasight series director Takanari Ishiyama and producer Kazuma Oushu to discuss the development of its new entry, The Mermaid's Curse, and the various challenges they faced when crafting the follow-up to the unexpected hit that released three years ago.

interview by Josh Torres on 17 March, 2026

“I don’t ever want to be mainstream.” – New Blood Interactive’s Dave Oshry on Dungeons of Dusk, RPGs, Steam, Preservation, Epic, and More
“I don’t ever want to be mainstream.” – New Blood Interactive’s Dave Oshry on Dungeons of Dusk, RPGs, Steam, Preservation, Epic, and More

Ahead of its launch later this year, we chat with New Blood's Dave Oshry about Dungeons of Dusk, Doom RPG, Switch 2 ports, PC handhelds, Epic Games Store, coffee, and more.

interview by Mikhail Madnani on 22 February, 2026

"I'm certain that for every track that people have enjoyed, various kinds of coffee have joined me as faithful companions" — Yasunori Nishiki on composition, Octopath Traveler, and more
"I'm certain that for every track that people have enjoyed, various kinds of coffee have joined me as faithful companions" — Yasunori Nishiki on composition, Octopath Traveler, and more

We chat with Yasunori Nishiki about his work on the Octopath Traveler series, the recent Octopath Traveler 0 soundtrack, Yu-Gi-Oh! Master Duel, music composition, coffee, and more.

interview by Mikhail Madnani on 09 February, 2026

"We have been stoked to push what the Switch 2 can do" – Warframe Community Director Megan Everett discusses The Old Peace and more
"We have been stoked to push what the Switch 2 can do" – Warframe Community Director Megan Everett discusses The Old Peace and more

We speak to Warframe Community Director Megan Everett about The Old Peace, updates, Switch 2, the Steam Machine, Sleep Token, coffee, and more.

interview by Mikhail Madnani on 08 December, 2025

Square Enix and Red Art Games on widening the audience with Romancing SaGa: Minstrel Song Remastered International
Square Enix and Red Art Games on widening the audience with Romancing SaGa: Minstrel Song Remastered International

RPG Site had a chance to speak with both Square Enix and Red Art Games about how this SaGa collaboration came to be.

interview by Adam Vitale on 01 December, 2025

On the eve of their 30th anniversary, CyberConnect2 looks firmly towards the future
On the eve of their 30th anniversary, CyberConnect2 looks firmly towards the future

With the Fuga trilogy behind them, CyberConnect2 is already hard at work with what's next for the company - we sat down with Vice President Taichiro Miyazaki to learn more

interview by James Galizio on 16 July, 2025

Shiren the Wanderer Interview - Returning to basics, the future, and more.
Shiren the Wanderer Interview - Returning to basics, the future, and more.

We had the chance to chat about the latest Shiren the Wanderer with Keisuke Sakurai and Hideyuki Shinozaki

interview by James Galizio on 12 October, 2024

CyberConnect2 - Fuga: Melodies of Steel 3 and resuming the Trilogy of Vengeance with Taichiro Miyazaki
CyberConnect2 - Fuga: Melodies of Steel 3 and resuming the Trilogy of Vengeance with Taichiro Miyazaki

With Fuga: Melodies of Steel 3 finally announced, CyberConnect2 is ready to finish the Fuga trilogy and get started on the next chapter of the Trilogy of Vengeance.

interview by James Galizio on 09 July, 2024

Monster Hunter Stories Interview - Chatting bringing the series to new platforms with Yoshihiro Akira
Monster Hunter Stories Interview - Chatting bringing the series to new platforms with Yoshihiro Akira

With both the original and its sequel finding their way to new platforms, we had the chance to discuss a bit with the project's Producer, Yoshihiro Akira.

interview by James Galizio on 29 May, 2024

Dragon Quest Monsters: The Dark Prince Interview - Talking Monsters and More with Kento Yokota
Dragon Quest Monsters: The Dark Prince Interview - Talking Monsters and More with Kento Yokota

We were able to ask producer Kento Yokota a few questions about the revived Dragon Quest sub-series.

interview by Adam Vitale and Cullen Black on 07 December, 2023

Reverse: 1999 Interview - crafting a mind-bending time traveling tale with eye-catching character designs
Reverse: 1999 Interview - crafting a mind-bending time traveling tale with eye-catching character designs

We chat with Bluepoch, the development studio behind Reverse: 1999, about how they produced the turn-based RPG that revolves around a mystery of time flowing in reverse.

interview by Josh Torres on 20 October, 2023

Developer Debrief: Chatting with the mind behind Sea of Stars
Developer Debrief: Chatting with the mind behind Sea of Stars

Fresh off the success of Sea of Stars, Sabotage Studio Creative Director and the mind behind Sea of Stars sat with RPG Site to discuss the inspiration, reception, and what's next.

interview by Paul Shkreli on 15 September, 2023

CyberConnect2 - A chat looking back on the company's self-publishing journey with Taichiro Miyazaki
CyberConnect2 - A chat looking back on the company's self-publishing journey with Taichiro Miyazaki

4 years on from our last talk with CyberConnect2, we dive into the last 4 years of the company - and look back on what got them here.

interview by James Galizio on 10 July, 2023

Paranormasight Interview - talking overseas reception, development stories, and the pout with the creative staff
Paranormasight Interview - talking overseas reception, development stories, and the pout with the creative staff

We speak with director & writer Takanari Ishiyama, music composer Hidenori Iwasaki, character designer Gen Kobayashi, and producer Kazuma Oushu about Square Enix's small, beloved horror mystery-adventure title that recently released.

interview by Josh Torres on 30 April, 2023

Monster Rancher Interview - Executive Producer Kazumi Fujita talks the past, present, and future of the distinct monster-raising series
Monster Rancher Interview - Executive Producer Kazumi Fujita talks the past, present, and future of the distinct monster-raising series

RPG Site chats with Executive Producer Kazumi Fujita to chat about all things Monster Rancher, past and present.

interview by Kite Stenbuck on 19 November, 2021

SaGa Series Interview 2021 - Talking the current state and future potential of a renewed franchise
SaGa Series Interview 2021 - Talking the current state and future potential of a renewed franchise

We had a chance to chat with SaGa boss Akitoshi Kawazu, and SaGa producers Masanori Ichikawa and Hiroyuki Miura about the current state of SaGa, localization, the future, and more.

interview by Adam Vitale on 25 June, 2021

Fuga: Melodies of Steel Interview - A Q&A With Creative Director Yoann Gueritot
Fuga: Melodies of Steel Interview - A Q&A With Creative Director Yoann Gueritot

CyberConnect2's first self-published title is nearly upon us, and we asked the title's Creative Director about what players can expect from the title, and the company, going forward.

interview by James Galizio on 19 June, 2021

Genshin Impact: The 'Right Before It's About to Launch' Interview
Genshin Impact: The 'Right Before It's About to Launch' Interview

We had a chance to ask questions to the development team ahead of the game's September 28 launch.

interview by Josh Torres on 25 September, 2020

Final Fantasy Crystal Chronicles Remastered Edition Interview - Chatting new life for the spinoff with Ryoma Araki
Final Fantasy Crystal Chronicles Remastered Edition Interview - Chatting new life for the spinoff with Ryoma Araki

We chat with the remaster's producer and talk about Crystal Chronicles and its future.

interview by Alex Donaldson and Adam Vitale on 04 August, 2020

CyberConnect2 - the Near Future and Beyond: Anime Expo 2019 Interview with Executive Vice President Taichiro Miyazaki
CyberConnect2 - the Near Future and Beyond: Anime Expo 2019 Interview with Executive Vice President Taichiro Miyazaki

During Anime Expo 2019 with CyberConnect2 VP Taichiro Miyazaki, to hear about their continued plans to expand their reach in both the video games industry as well as the entertainment business at large.

interview by James Galizio on 07 July, 2019

Mana Series Interview and Hands-off Demo at E3 2019: We chat with series' producers about re-releasing and remaking a classic series
Mana Series Interview and Hands-off Demo at E3 2019: We chat with series' producers about re-releasing and remaking a classic series

At E3 2019 we got a chance to sit down with Square Enix's Mana producers to talk both about the Mana Collection and Trials of Mana remake.

interview by Adam Vitale on 17 June, 2019

SaGa Series Interview at E3 2019: We chat with Akitoshi Kawazu and other SaGa leads about Scarlet Grace, localization, and more
SaGa Series Interview at E3 2019: We chat with Akitoshi Kawazu and other SaGa leads about Scarlet Grace, localization, and more

We sit down with series boss Akitoshi Kawazu and other SaGa leads to discuss the franchise.

interview by Adam Vitale on 16 June, 2019

Shin Megami Tensei Liberation Dx2 Interview - Our chat with producer Yamada Riichiro
Shin Megami Tensei Liberation Dx2 Interview - Our chat with producer Yamada Riichiro

We had the opportunity to conduct an interview with the chief producer of the smartphone title discussing the challenges they faced and their plans for its future.

interview by Zack Reese on 24 July, 2018

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