RPG Articles - Page 165
Hands-on, and a first look at the mechromancer class.
preview by Alex Donaldson on 20 August, 2012
We check out the English-language localization.
preview by Alex Donaldson on 19 August, 2012
Is 3D a worthy entry to the series? Or has Kingdom Hearts dropped quite a distance?
review by David Kreinberg on 18 August, 2012
How does the latest entry of the Tales franchise fare?
review by Simon Chun on 11 August, 2012
Without a western release in sight, we make the case for one of the best games in the series.
review by Erren Van Duine on 11 August, 2012
A remarkable tribute to Final Fantasy's 25h anniversary.
review by Erren Van Duine on 09 August, 2012
We're back again to unlock the mysteries behind FFXIV's new vision.
interview by Erren Van Duine on 30 July, 2012
Does this successor exceed its predecessors or is it something that should be left out?
review by Simon Chun on 27 July, 2012
Not for the faint of heart, Ys Origin provides one hell of a package deal that should get any RPG fan's blood pumping.
review by Zack Reese on 23 July, 2012
Impressions and more interview bits from our time with Square Enix's Luminous Engine team.
feature by Erren Van Duine on 28 June, 2012
We find out what's up with Agni, the future of Final Fantasy and developing for hardware that doesn't exist yet.
interview by Alex Donaldson on 25 June, 2012
Who says you need millions of dollars and hundreds of paid staff to create an unforgettable experience?
feature by Zack Reese on 25 June, 2012
RPG? Rhythm game? We find out the truth.
interview by Erren Van Duine on 18 June, 2012
We chat with co-director Tai Yasue about all things Kingdom Hearts 3D.
interview by Erren Van Duine on 18 June, 2012
We chat to Designer Jason Shields about the finer points of Borderlands 2.
interview by Alex Donaldson on 17 June, 2012
A glimpse into Skyrim's new vampire form.
preview by Katie Punsly on 16 June, 2012
We talk localization, partnering with Level-5 and more.
interview by Erren Van Duine on 15 June, 2012
We take an all too brief trip back to Pandora.
preview by Alex Donaldson on 14 June, 2012
It's not quite the game that you were hoping for, and that may be its biggest detriment.
preview by Zack Reese on 12 June, 2012
A quick preview of Level 5's new game.
preview by David Kreinberg on 11 June, 2012
We're back again with a brief look at version 2.0.
interview by Erren Van Duine on 11 June, 2012
FFXIV is coming back in a big way and the demo we saw proves it.
preview by Erren Van Duine on 10 June, 2012
We discuss business business relationships, the dynamics of Kickstarter, and even the moe boom in Japan!
interview by Zack Reese on 10 June, 2012
Producer Daisuke Uchiyama goes deep on the PC version's creation.
interview by Alex Donaldson on 08 June, 2012
We chat to Lionhead's Creative Director Gary Carr about rails, magic and life after Peter.
interview by Alex Donaldson on 07 June, 2012