Xbox 360 Game Articles - Page 4
Third Editions' latest book delves into Taro's work.
feature by Elizabeth Henges on 04 May, 2019
Discover the world of Gransys on the go in this great port of a cult classic.
review by Kazuma Hashimoto on 28 April, 2019
This Skyrim total conversion had previously flown under my radar, and I didn't know what I had been missing.
feature by Bryan Vitale on 05 March, 2019
See how the new Remastered release for The Last Remnant compares to its now-delisted PC counterpart.
feature by Adam Vitale on 06 December, 2018
While not perfectly polished, this fan mod is an enjoyable single player Fallout experience.
feature by Bryan Vitale on 29 October, 2018
2018 is shaping up to be just as exciting as 2017!
feature by Zack Reese on 27 August, 2018
The event kicks off on Sunday, June 24 and runs until Sunday, July 1. We have a list of all the RPGs to be shown during SGDQ 2018!
feature by Zack Reese on 23 June, 2018
With Final Fantasy turning 30 and Final Fantasy XV's journey ending next year, we take a look back into the compilation that was the series' image for the past 10 years.
feature by Chelsi Laire on 19 December, 2017
Kyle Campbell takes a look back on Mass Effect 3 and argues for why it is a fitting finale to the original Mass Effect trilogy.
feature by Kyle Campbell on 30 July, 2016
A solid dungeon crawler with fantastic art and music, but a few poorly implemented ideas prevent it from being a truly great experience. The PC port is simple but performs well enough for the genre, and the addition portrait uploads is a fun bonus.
review by Adam Vitale on 05 June, 2016
A solid dungeon crawler with fantastic art and music, but a few poorly implemented ideas prevent it from being a truly great experience.
review by Adam Vitale on 09 April, 2016
Sword City may encounter the ocassional stumble, but the experience is unlike any other for a console starved of its genre, and certainly not one to be overlooked.
review by Andrea Kasparian on 08 April, 2016
Smooth performance makes all the difference for this game, exposing its true brilliance.
review by Alex Donaldson on 14 January, 2016
We look back at what made Mass Effect's iconic hub vessel great.
feature by Alex Donaldson on 07 November, 2015
Concert producer and Final Fantasy fanboy Thomas Böcker takes us behind the scenes of the successful concert series.
feature by Alex Donaldson on 12 October, 2015
Nothing's going to stop this train of game coverage.
feature by Zack Reese on 29 January, 2015
Our coverage of the year's large collection of games continues.
feature by Zack Reese on 28 January, 2015
We run down the winners of Best Tangential, Best Writing, Best Soundtrack, Biggest Surprise, and One to Watch!
feature by Zack Reese on 12 January, 2015
Dragon Age finds an exciting new direction with its largest-scale entry to date.
review by Alex Donaldson on 17 November, 2014
A trip to the moon offers some decent new ideas, but also is clearly a stop-gap release.
review by Alex Donaldson on 03 November, 2014
This game has a very targeted market - fans of old school RPGs looking for a nostalgia trip.
review by Zack Reese on 21 October, 2014
Life is Strange, developed by French studio Dontnod, seems Square's most interesting project in years.
preview by Alex Donaldson on 29 August, 2014
Sacred edges away from the RPG, but sadly in doing so edges away from fun also.
review by Alex Donaldson on 11 August, 2014
We chat to Mike Laidlaw about planning for the future, fan feedback, and the RPG genre at large.
interview by Alex Donaldson on 28 July, 2014
We head to the moon and stomp on people's heads. Yep.
preview by Alex Donaldson on 18 June, 2014