Xbox One Game Articles - Page 55
Lead Story Writer Mary DeMarle takes us through some of the narrative choices and challenges around the return of Adam Jensen.
interview by Alex Donaldson on 29 June, 2016
The studio behind Life Is Strange spoke to us about Vampyr. A RPG that intends to bring vampires back to their romanticized roots.
interview by Kyle Campbell on 25 June, 2016
We sat down with Bandai Namco to get the latest on the popular Dragon Ball Xenoverse series.
interview by Erren Van Duine on 24 June, 2016
A cutthroat anime-to-game experience worthy of attention.
preview by Zack Reese on 22 June, 2016
Alex, Andrea, Erren and Josh sit down to consider and grade Square Enix's performance at E3 2016, with impressions on all the games the publisher showed.
podcast by Alex Donaldson on 20 June, 2016
Hands-on with The Witcher 3: Wild Hunt’s little mini-game of cards shows a lot of potential with just a hand of ten.
preview by Josh Torres on 20 June, 2016
Zack, Alex, Andrea and Kyle sit down in the aftermath of E3 2016 to dissect and discuss the latest Mass Effect title.
podcast by Alex Donaldson on 19 June, 2016
We sat down with Deck 13 Interactive at E3 2016 to talk all about The Surge. A game poised at develivering a unique take on action RPGs.
interview by Kyle Campbell on 19 June, 2016
CD Projekt quest designer Patrick Mills sits down with us to talk about saying goodbye to Geralt, foreign success, and the future of the RPG genre.
interview by Alex Donaldson on 07 June, 2016
A solid dungeon crawler with fantastic art and music, but a few poorly implemented ideas prevent it from being a truly great experience. The PC port is simple but performs well enough for the genre, and the addition portrait uploads is a fun bonus.
review by Adam Vitale on 05 June, 2016
We check out The Witcher 3's final expansion pack, a journey to the all-new land of Toussant.
preview by Alex Donaldson on 10 May, 2016
CD Projekt replaces the original game menus with a much-improved version.
feature by Alex Donaldson on 10 May, 2016
A solid add-on for players who really love settlement building, but also an underwhelming delivery of some solid ideas. It's no reason to return to Fallout 4, but this is another fine addition to an adventure in progress.
review by Alex Donaldson on 26 April, 2016
Despite some setbacks, players need to experience this charming and inventive adventure for themselves.
review by Zack Reese on 15 April, 2016
Dark Souls 3 is a successful mechanical and thematic culmination of this beloved series, and while its console version isn't quite as smooth or pretty, it still generally performs admirably and remains a joy to play.
review by Alex Donaldson on 12 April, 2016
This unremarkable DLC quest is rescued by the new robot-building mechanic. This is no sole reason to head back to the Wasteland, but is a fine addition to a game-in-progress.
review by Alex Donaldson on 10 April, 2016
A solid dungeon crawler with fantastic art and music, but a few poorly implemented ideas prevent it from being a truly great experience.
review by Adam Vitale on 09 April, 2016
Sword City may encounter the ocassional stumble, but the experience is unlike any other for a console starved of its genre, and certainly not one to be overlooked.
review by Andrea Kasparian on 08 April, 2016
Dark Souls 3 is like a love letter to the fans courtesy of From Software. It will remind you why Dark Souls became a global phenomenon in the first place, though it unfortunately may have lost its own personality in the process.
review by Kyle Campbell on 04 April, 2016
An excellent foundation that is hopefully built on, this is a solid RPG-shooter hybrid that lacks in variety but somehow keeps you well invested all the same.
review by Alex Donaldson on 28 March, 2016
Hidetaka Miyazaki returns to Dark Souls and has no plans to reinvent the wheel, but aims to polish its much-loved formula.
preview by Alex Donaldson on 02 March, 2016
Kyle talks about Persona 4 and why it resonates for him.
feature by Kyle Campbell on 12 February, 2016
While dragged down by pacing issues and boundary restrictions, this is still the biggest and best the series has ever been.
review by Zack Reese on 30 January, 2016
We sit down and chat with Bill Stiernberg to talk Cosmic Star Heroine!
interview by Kyle Campbell on 28 January, 2016
Kyle Campbell expresses concern about the future of Dark Souls and Bloodborne.
feature by Kyle Campbell on 16 January, 2016