PlayStation 4 Game Articles - Page 87
The studio behind Life Is Strange spoke to us about Vampyr. A RPG that intends to bring vampires back to their romanticized roots.
interview by Kyle Campbell on 25 June, 2016
We sat down with Bandai Namco to get the latest on the popular Dragon Ball Xenoverse series.
interview by Erren Van Duine on 24 June, 2016
A cutthroat anime-to-game experience worthy of attention.
preview by Zack Reese on 22 June, 2016
Persona 5 is among the most anticipated titles in the gaming industry. At E3 2016, we got the chance to see it for ourselves.
preview by Kyle Campbell on 20 June, 2016
Star Ocean 5's producer sits down with us to talk about the present and the future of Japanese RPGs, plus his latest project, Star Ocean 5.
interview by Alex Donaldson on 20 June, 2016
Alex, Andrea, Erren and Josh sit down to consider and grade Square Enix's performance at E3 2016, with impressions on all the games the publisher showed.
podcast by Alex Donaldson on 20 June, 2016
Hands-on with The Witcher 3: Wild Hunt’s little mini-game of cards shows a lot of potential with just a hand of ten.
preview by Josh Torres on 20 June, 2016
Zack, Alex, Andrea and Kyle sit down in the aftermath of E3 2016 to dissect and discuss the latest Mass Effect title.
podcast by Alex Donaldson on 19 June, 2016
The legendary artist talks about his inspiration and challenges in making a new Persona entry.
interview by Zack Reese on 19 June, 2016
We sat down with Deck 13 Interactive at E3 2016 to talk all about The Surge. A game poised at develivering a unique take on action RPGs.
interview by Kyle Campbell on 19 June, 2016
CD Projekt quest designer Patrick Mills sits down with us to talk about saying goodbye to Geralt, foreign success, and the future of the RPG genre.
interview by Alex Donaldson on 07 June, 2016
While Atelier Sophie makes interesting changes to the dynamic of the series, it does not leave a strong impact.
review by Zack Reese on 07 June, 2016
A gorgeous second try that reinvents what its predecessor attempted on the PlayStation 2 and succeeds at it exceptionally well.
review by Josh Torres on 01 June, 2016
Star Ocean's 5th main-line entry arrives after an eight-year hiatus for the series. We go hands-on with the English localization.
preview by Alex Donaldson on 17 May, 2016
Valkyria Chronicles returns again to the big screen.
review by Erren Van Duine on 15 May, 2016
We check out The Witcher 3's final expansion pack, a journey to the all-new land of Toussant.
preview by Alex Donaldson on 10 May, 2016
CD Projekt replaces the original game menus with a much-improved version.
feature by Alex Donaldson on 10 May, 2016
While this Korean MMORPG brings a lot to the table concerning character customization, it doesn't do enough new to necessitate the cover charge.
review by Adam Reese on 01 May, 2016
A solid add-on for players who really love settlement building, but also an underwhelming delivery of some solid ideas. It's no reason to return to Fallout 4, but this is another fine addition to an adventure in progress.
review by Alex Donaldson on 26 April, 2016
We take a guided tour of the localized version of the Tales series' latest adventure.
preview by Alex Seedhouse on 22 April, 2016
Despite some setbacks, players need to experience this charming and inventive adventure for themselves.
review by Zack Reese on 15 April, 2016
Dark Souls 3 is a successful mechanical and thematic culmination of this beloved series, and while its console version isn't quite as smooth or pretty, it still generally performs admirably and remains a joy to play.
review by Alex Donaldson on 12 April, 2016
This unremarkable DLC quest is rescued by the new robot-building mechanic. This is no sole reason to head back to the Wasteland, but is a fine addition to a game-in-progress.
review by Alex Donaldson on 10 April, 2016
Fumbling between technical issues and stilted writing, this action RPG has the potential to be great... in future installments.
review by Josh Torres on 06 April, 2016
Dark Souls 3 is like a love letter to the fans courtesy of From Software. It will remind you why Dark Souls became a global phenomenon in the first place, though it unfortunately may have lost its own personality in the process.
review by Kyle Campbell on 04 April, 2016