Nintendo Switch 2 Game Interviews

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Talking Final Fantasy, Kingdom Hearts & Development Philosophy with Tetsuya Nomura
Talking Final Fantasy, Kingdom Hearts & Development Philosophy with Tetsuya Nomura

We chat to Square Enix's most prolific designer.

interview by Alex Donaldson on 16 July, 2013

Chatting Music & Production with Kingdom Hearts' Yoko Shimomura & Shinji Hashimoto
Chatting Music & Production with Kingdom Hearts' Yoko Shimomura & Shinji Hashimoto

A legendary composer, a prolific producer, and us.

interview by Alex Seedhouse on 29 September, 2013

Talking Frozen, Philosophy & more with Kingdom Hearts 2.5 & 3's Co-Director
Talking Frozen, Philosophy & more with Kingdom Hearts 2.5 & 3's Co-Director

We catch up with new Kingdom Hearts co-honcho Tai Yasue, and, yes, we ask him about Star Wars.

interview by Alex Donaldson and Erren Van Duine on 01 July, 2014

Interview: Yoko Shimomura talks writing some of the genre's most iconic music
Interview: Yoko Shimomura talks writing some of the genre's most iconic music

The lady behind Kingdom Hearts, Mana, and soon Final Fantasy XV talks to us about her impressive body of work.

interview by Alex Donaldson on 05 January, 2016

Dragon Quest XI: Echoes of an Elusive Age Interview - 11 Questions about Dragon Quest XI
Dragon Quest XI: Echoes of an Elusive Age Interview - 11 Questions about Dragon Quest XI

At E3 2018, we sat down with Director Takeshi Uchikawa and producers Yosuke Saito and Hokuto Okamoto about the next entry in the legendary RPG series.

interview by Kyle Campbell on 16 June, 2018

Cyberpunk 2077 Interview - Choice, immersion, and the most realistic city in a video game
Cyberpunk 2077 Interview - Choice, immersion, and the most realistic city in a video game

At E3 2018, we sat down with CD Projekt Red Quest Designer Patrick Mills to talk about Cyberpunk 2077's first-person perspective, identity, and romance.

interview by Bryan Vitale on 17 June, 2018

Cyberpunk 2077 Interview: Exploring the Environment with Senior Concept Artist Marthe Jonkers
Cyberpunk 2077 Interview: Exploring the Environment with Senior Concept Artist Marthe Jonkers

We sat down to talk about Senior Concept Artist Marthe Jonkers about creating and designing Night City.

interview by Kazuma Hashimoto on 29 August, 2019

Dragon Quest XI S: series creator Yuji Horii and producer Hokuto Okamoto talk the definitive Switch release
Dragon Quest XI S: series creator Yuji Horii and producer Hokuto Okamoto talk the definitive Switch release

The creator of Dragon Quest and the producer of the latest entry talk its transition to Nintendo Switch.

interview by Alex Donaldson on 25 September, 2019

Tales of Arise Interview - Speaking characters, skits, exploration, and a new era for Tales with Yusuke Tomizawa
Tales of Arise Interview - Speaking characters, skits, exploration, and a new era for Tales with Yusuke Tomizawa

We had a chance to speak with Bandai Namco producer Yusuke Tomizawa to discuss the latest entry, characters, skits, visuals, exploration, Cure Points, and more.

interview by Adam Vitale on 13 August, 2021

Granblue Fantasy: Relink Interview: how to get new playable characters, how multiplayer progression works, and will Relink be a games-as-a-service title
Granblue Fantasy: Relink Interview: how to get new playable characters, how multiplayer progression works, and will Relink be a games-as-a-service title

We sat down with Motohiro Okubo, Tetsuya Fukuhara, and Yasuyuki Kaji as they reveal all-new exclusive info about Granblue Fantasy: Relink.

interview by Josh Torres on 23 August, 2023

Developer Debrief: Chatting with the mind behind Sea of Stars
Developer Debrief: Chatting with the mind behind Sea of Stars

Fresh off the success of Sea of Stars, Sabotage Studio Creative Director and the mind behind Sea of Stars sat with RPG Site to discuss the inspiration, reception, and what's next.

interview by Paul Shkreli on 15 September, 2023

Dragon's Dogma 2 Interview: Hideaki Itsuno and Yoshiaki Hirabayashi on crafting a more engaging Action RPG world
Dragon's Dogma 2 Interview: Hideaki Itsuno and Yoshiaki Hirabayashi on crafting a more engaging Action RPG world

Capcom's upcoming Action RPG aims to truly elevate the genre, and the game's team sat down to explain their vision.

interview by James Galizio on 24 September, 2023

“There's been a real rediscovery of its beauty” - Star Ocean: The Second Story R’s developers talk the great Pixel Art Revival
“There's been a real rediscovery of its beauty” - Star Ocean: The Second Story R’s developers talk the great Pixel Art Revival

Star Ocean 2's remake features a beautiful new art style blending a real-time 3D world with gorgeous 2D sprite art - and to its developers, it's part of a great revival.

interview by Alex Donaldson on 02 November, 2023

The Legend of Heroes: Trails through Daybreak & Ys X: Nordics Interview - A conversation with Toshihiro Kondo
The Legend of Heroes: Trails through Daybreak & Ys X: Nordics Interview - A conversation with Toshihiro Kondo

During Anime Expo 2024 we had the opportunity to sit down and chat with Nihon Falcom President Toshihiro Kondo

interview by James Galizio on 25 July, 2024

Dread Delusion Creative Director speaks on how flying islands helped development & why PS1 games are timeless
Dread Delusion Creative Director speaks on how flying islands helped development & why PS1 games are timeless

A lengthy chat with the creator of the open-world horror RPG that reached its 1.0 release out of Steam Early Access back in May; even if you haven't played it yet, we highly encourage you to give this chat a read!

interview by Josh Torres on 04 September, 2024

Romancing SaGa 2: Revenge of the Seven Interview - Talking remaking a niche classic with Shinichi Tatsuke
Romancing SaGa 2: Revenge of the Seven Interview - Talking remaking a niche classic with Shinichi Tatsuke

Romancing SaGa 2 is one of the most unique RPGs of the Super Famicom era, but it is not well known in the West. We spoke to the game's producer about the approach to remaking this classic RPG to a modern worldwide audience.

interview by Adam Vitale on 19 September, 2024

Ys X: Nordics PC Interview - Durante discusses Falcom's new engine, PC-exclusive features, HDR, co-op, & more
Ys X: Nordics PC Interview - Durante discusses Falcom's new engine, PC-exclusive features, HDR, co-op, & more

Ahead of this month's Ys X: Nordics Western launch from NIS America, we spoke to PH3's Peter 'Durante' Thoman about the PC release, exclusive features like co-op & HDR, the state of JRPG ports on PC, and more.

interview by Mikhail Madnani on 14 October, 2024

Trails Through Daybreak II PC Interview – Durante talks PC features, Steam Deck optimization, Trails in the Sky 1st Chapter, a potential Ys VIII Switch 2 port, and more
Trails Through Daybreak II PC Interview – Durante talks PC features, Steam Deck optimization, Trails in the Sky 1st Chapter, a potential Ys VIII Switch 2 port, and more

Ahead of next week's Trails Through Daybreak II Western launch from NIS America, we spoke to PH3's Peter 'Durante' Thoman about working on the game, PC exclusive features, Falcom's engine, Trails in the Sky 1st Chapter, the state of PC gaming, Windows 11, DX12 issues, and more.

interview by Mikhail Madnani on 07 February, 2025

Capcom wants Monster Hunter Wilds to be a game players keep returning to
Capcom wants Monster Hunter Wilds to be a game players keep returning to

In a sitdown interview with Monster Hunter Wilds' Producer Ryozo Tsujimoto and Director Yuya Tokuda, we learned about the teams ambitions.

interview by James Galizio on 11 February, 2025

Rune Factory: Guardians of Azuma Interview – Talking a new twist on the series with producer Hisashi Fuji
Rune Factory: Guardians of Azuma Interview – Talking a new twist on the series with producer Hisashi Fuji

Guardians of Azuma brings some fresh ideas and twists to the established farming simulator RPG. We sat down with the game's producer to discuss what's new.

interview by Erren Van Duine on 21 March, 2025

Story of Seasons Grand Bazaar Interview - Talking Remastering a DS Classic with Hikaru Nakano
Story of Seasons Grand Bazaar Interview - Talking Remastering a DS Classic with Hikaru Nakano

Ahead of its reveal in the March 2025 Nintendo Direct, RPG Site had a chance to talk with Story of Seasons series manager Hikaru Nakano about the newest entry in the franchise.

interview by Erren Van Duine on 31 March, 2025

"I never want anyone to have buyer’s remorse after purchasing one of our retail games" – Marvelous USA CEO Ken Berry On Switch 2 Physical Games and More
"I never want anyone to have buyer’s remorse after purchasing one of our retail games" – Marvelous USA CEO Ken Berry On Switch 2 Physical Games and More

Ahead of the Switch 2 launching, we caught up with Marvelous USA's CEO Ken Berry on having a launch title for new hardware, Nintendo Switch 2 physical releases, and what to expect in the future.

interview by Mikhail Madnani on 27 May, 2025

Conversation of a Celebrated Creative: A Roundtable Discussion with Yuji Horii
Conversation of a Celebrated Creative: A Roundtable Discussion with Yuji Horii

We had a chance to speak with the legendary JRPG creator at Napoli Comicon to discuss his creative background, RPG narratives, and Dragon Quest's legacy.

interview by Blake Simons on 08 June, 2025

The Producer of Digimon Story: Time Stranger admits that even they don't know how long it'll take to 100%
The Producer of Digimon Story: Time Stranger admits that even they don't know how long it'll take to 100%

We got a chance to speak directly with Producer Ryosuke Hara about Digimon Story: Time Stranger, and we've also included a bonus gallery with over 20 new screenshots!

interview by Josh Torres, Adam Vitale, and James Galizio on 18 June, 2025

As the Trails series' ending is now in sight, Nihon Falcom prepares to tackle the impossible
As the Trails series' ending is now in sight, Nihon Falcom prepares to tackle the impossible

We spoke with Nihon Falcom President Toshihiro Kondo about the development process of a series such as Trails, and what comes after

interview by James Galizio on 24 July, 2025

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