Articles by Alex Donaldson - Page 22
We find out what's up with Agni, the future of Final Fantasy and developing for hardware that doesn't exist yet.
interview by Alex Donaldson on 25 June, 2012
One year later, things start moving...
news by Alex Donaldson on 21 June, 2012
We chat to Designer Jason Shields about the finer points of Borderlands 2.
interview by Alex Donaldson on 17 June, 2012
We take an all too brief trip back to Pandora.
preview by Alex Donaldson on 14 June, 2012
New shots of the all-new DLC pack and additional content for the PC version.
news by Alex Donaldson on 08 June, 2012
Producer Daisuke Uchiyama goes deep on the PC version's creation.
interview by Alex Donaldson on 08 June, 2012
We chat to Lionhead's Creative Director Gary Carr about rails, magic and life after Peter.
interview by Alex Donaldson on 07 June, 2012
The previously-promised trailer won't be at this year's show after all.
news by Alex Donaldson on 28 May, 2012
Vorcha, Male Quarians and Cerberus defectors join the fight.
news by Alex Donaldson on 25 May, 2012
Two tiers of Collector's Edition confirmed for Gearbox's sequel.
news by Alex Donaldson on 17 May, 2012
Square Enix's first major MMO project - still going strong after a decade.
news by Alex Donaldson on 16 May, 2012
Don't go holding your breath for a high definition version of Cloud's adventure.
news by Alex Donaldson on 16 May, 2012
Fans of the series get a Collector's Edition in the West for the first time.
news by Alex Donaldson on 16 May, 2012
Want to be in the credits of Final Fantasy XIV?
news by Alex Donaldson on 20 April, 2012
We find out how the 360 version of Geralt's adventures stacks up.
review by Alex Donaldson on 16 April, 2012
Wondering why those bonus challenges haven't been on PS3? Here's your answer.
news by Alex Donaldson on 12 April, 2012
German magazine confirms all those rumours at last.
news by Alex Donaldson on 07 April, 2012
Successfully import your face on Monday or Tuesday this week.
news by Alex Donaldson on 07 April, 2012
Resurgence Pack includes new maps, weapons and characters to play as.
news by Alex Donaldson on 07 April, 2012
Expanding the ending whilst maintaining artistic integrity, the studio claim.
news by Alex Donaldson on 05 April, 2012
We catch up with tons of screenshots of Deep Silver's pirate RPG.
news by Alex Donaldson on 04 April, 2012
Mac owners can finally experience Eidos Montreal's future-bound RPG.
news by Alex Donaldson on 04 April, 2012
Want to nab a signed copy? It's as simple as ordering from Amazon UK.
news by Alex Donaldson on 04 April, 2012
An RPG in a purple box.
news by Alex Donaldson on 04 April, 2012