Xbox 360 Game Articles - Page 7
We try out the HD upgrade of the Xbox's best-selling RPG.
preview by Alex Donaldson on 15 June, 2013
We sit down with Yoshinori Kitase and Motomu Toriyama to discuss new developments.
interview by Erren Van Duine on 16 June, 2013
Lightning is back - and she's bought far more interesting combat with her this time.
preview by Alex Donaldson on 17 June, 2013
We chat to the boss of all things Final Fantasy.
interview by Alex Donaldson on 24 July, 2013
We chat with the producer of all things FF13 about a decade of Lightning.
interview by Alex Donaldson on 14 November, 2013
Lightning Returns, but you might well be better off remembering her as she was.
review by Erren Van Duine on 03 December, 2013
Subtle changes see the already excellent base game decently improved in this tweaked rerelease.
review by Alex Donaldson on 24 January, 2014
Ambitious and sometimes startlingly clever, Lightning's final outing is sadly so flawed its better traits fall by the wayside.
review by Alex Donaldson on 11 February, 2014
Obsidian nail South Park with one of the most faithful license adaptations ever - and make a cracking RPG to boot.
review by Alex Donaldson on 04 March, 2014
Is the sequel everything we hoped it to be or is it a disappointment?
review by Simon Chun on 20 March, 2014
These are the songs that will never leave my playlist.
feature by Zack Reese on 29 March, 2014
A wonderful little title definitely worth your time.
review by Adam Vitale on 28 April, 2014
The core game is as good as ever, but performance mires this release.
review by Alex Donaldson on 30 May, 2014
The scale of ambition found here is worthy of one's attention.
preview by Zack Reese on 15 June, 2014
We head to the moon and stomp on people's heads. Yep.
preview by Alex Donaldson on 18 June, 2014
We chat to Mike Laidlaw about planning for the future, fan feedback, and the RPG genre at large.
interview by Alex Donaldson on 28 July, 2014
Sacred edges away from the RPG, but sadly in doing so edges away from fun also.
review by Alex Donaldson on 11 August, 2014
Life is Strange, developed by French studio Dontnod, seems Square's most interesting project in years.
preview by Alex Donaldson on 29 August, 2014
This game has a very targeted market - fans of old school RPGs looking for a nostalgia trip.
review by Zack Reese on 21 October, 2014
A trip to the moon offers some decent new ideas, but also is clearly a stop-gap release.
review by Alex Donaldson on 03 November, 2014
Dragon Age finds an exciting new direction with its largest-scale entry to date.
review by Alex Donaldson on 17 November, 2014
We run down the winners of Best Tangential, Best Writing, Best Soundtrack, Biggest Surprise, and One to Watch!
feature by Zack Reese on 12 January, 2015
Our coverage of the year's large collection of games continues.
feature by Zack Reese on 28 January, 2015
Nothing's going to stop this train of game coverage.
feature by Zack Reese on 29 January, 2015