Xbox 360 Game Articles - Page 6
We chat to Lionhead's Creative Director Gary Carr about rails, magic and life after Peter.
interview by Alex Donaldson on 07 June, 2012
Producer Daisuke Uchiyama goes deep on the PC version's creation.
interview by Alex Donaldson on 08 June, 2012
We take an all too brief trip back to Pandora.
preview by Alex Donaldson on 14 June, 2012
A glimpse into Skyrim's new vampire form.
preview by Katie Punsly on 16 June, 2012
We chat to Designer Jason Shields about the finer points of Borderlands 2.
interview by Alex Donaldson on 17 June, 2012
Who says you need millions of dollars and hundreds of paid staff to create an unforgettable experience?
feature by Zack Reese on 25 June, 2012
Hands-on, and a first look at the mechromancer class.
preview by Alex Donaldson on 20 August, 2012
Darksiders II has what it takes to become one of the year's finest.
review by Simon Chun on 20 August, 2012
Does Bioware's first single player DLC for ME3 sink or swim?
review by Alex Donaldson on 29 August, 2012
Why this announcement matters to all FF fans, if they care for FFXIII or not.
feature by Alex Donaldson on 31 August, 2012
Exactly what the sequel is in a nutshell.
feature by Erren Van Duine on 01 September, 2012
Once more into the breach.
review by Simon Chun on 09 September, 2012
More guns, more loot, and more of Pandora. But is more enough?
review by Alex Donaldson on 25 September, 2012
Is Aria's mission worth taking on now the war is won?
review by Alex Donaldson on 30 November, 2012
We ask a simple question: Why?
feature by Alex Donaldson on 17 January, 2013
The world both ends and begins with Lightning - here's everything that was revealed.
preview by Erren Van Duine on 17 January, 2013
Lightning Returns pushes through bold ideas for the series, but are they for the best? Our hands-off impressions.
preview by Erren Van Duine on 20 January, 2013
We go down a list of the games that we at RPG Site are looking forward to playing in this new year!
feature by Zack Reese on 22 January, 2013
There are a lot of RPGs coming this year, believe it or not!
feature by Zack Reese on 28 January, 2013
Shepard's five year journey ends with heartwarming affirmation.
feature by Johnny Cullen on 27 March, 2013
Embrace a new way to die. Join me as I dissect IGN's gameplay demo and discuss what the future holds for Dark Souls II.
feature by Simon Chun on 10 April, 2013
We chat to Ted Timmins, Lead Designer on Fable Anniversary - and a ten-year Fable series veteran.
interview by Alex Donaldson on 15 June, 2013