Xbox Series S|X Game Articles
Obsidian takes the Neverwinter Nights series and moves it forward.
preview by RPG Site Staff on 28 July, 2006
We take a look at Sega's unique fighter RPG hybrid, now that it has finally landed in the west.
review by Michael O'Connor on 19 March, 2010
It's not quite the game that you were hoping for, and that may be its biggest detriment.
preview by Zack Reese on 12 June, 2012
Mega servers, gameplay and that single-player feeling.
preview by Alex Donaldson on 22 October, 2012
We chat to Paul Sage, Creative Director on Bethesda's big-bet MMO.
interview by Alex Donaldson on 20 November, 2012
The enhanced PS2 JRPG makes its debut on the Vita and boy is it good!
review by Simon Chun on 02 January, 2013
We go down a list of the games that we at RPG Site are looking forward to playing in this new year!
feature by Zack Reese on 22 January, 2013
There were a solid collection of RPGs at this year's show, but which ones stood out the most for Zack?
feature by Zack Reese on 26 June, 2013
Bethesda's big budget, massively multiplayer trip to Tamriel has some great ideas, but struggles with execution in places.
review by Alex Donaldson on 25 April, 2014
We sit down with Jose Teixeria, Senior Visual Effects artist on The Witcher III: Wild Hunt to talk tech, passion, and building Geralt's massive open-world adventure.
interview by Alex Donaldson on 17 June, 2014
Geralt comes to town and is as impressive as ever.
preview by Alex Donaldson on 22 June, 2014
We run down the winners of Best Tangential, Best Writing, Best Soundtrack, Biggest Surprise, and One to Watch!
feature by Zack Reese on 12 January, 2015
We are heading into our final day of coverage, so let's finish strong.
feature by Zack Reese on 31 January, 2015
We're running a little bit late. Here's why.
feature by Alex Donaldson on 18 May, 2015
Bethesda show up, show off, and blow the roof off.
preview by Alex Donaldson on 21 June, 2015
A strong improvement over its predecessors, small issues aren't enough to hold this title back.
review by Alex Donaldson on 08 November, 2015
We sit down and give our impressions of Fallout 4 for an hour, showing off a little of the game's main mechanics.
feature by Alex Donaldson on 09 November, 2015
More video coverage from us, this time showing off a bunch of Fallout's main gameplay mechanics commentary free.
feature by Alex Donaldson on 09 November, 2015
On our first day of announcements, we reveal Best Tangential, Best Writing & Story Execution, Best Score/Soundtrack, Biggest Surprise, and One to Watch.
feature by Adam Reese and RPG Site Staff on 30 December, 2015
On the biggest day of our awards, we reveal our picks for est Indie, Best Small Screen, Best Big Screen, and Best Overall RPG of the Year!
feature by on 02 January, 2016
While dragged down by pacing issues and boundary restrictions, this is still the biggest and best the series has ever been.
review by Zack Reese on 30 January, 2016
Kyle talks about Persona 4 and why it resonates for him.
feature by Kyle Campbell on 12 February, 2016
This unremarkable DLC quest is rescued by the new robot-building mechanic. This is no sole reason to head back to the Wasteland, but is a fine addition to a game-in-progress.
review by Alex Donaldson on 10 April, 2016
A solid add-on for players who really love settlement building, but also an underwhelming delivery of some solid ideas. It's no reason to return to Fallout 4, but this is another fine addition to an adventure in progress.
review by Alex Donaldson on 26 April, 2016