PlayStation 5 Game Articles - Page 5
RPG Site's coverage of the Shenmue series has always been a little on the side of stretching. With Shenmue III, however, our coverage actually looks like it'll be fully justified.
feature by Alex Donaldson on 19 March, 2019
By removing a layer of convenience, Outward manages to make small victories feel like triumphant achievements.
feature by Bryan Vitale on 02 April, 2019
Outward stands as a unique experience amongst RPGs, but concedes a lot in its imperfect survival-esqe focus.
review by Bryan Vitale on 09 April, 2019
NIS America have finally showcased a playable demo for their upcoming localization of the next title in the beloved Trails series - how is it stacking up?
preview by James Galizio on 12 June, 2019
This delightful indie JRPG love-letter was one of my surprises of E3 2019.
preview by Bryan Vitale on 12 June, 2019
The celebration of Final Fantasy VII felt like a missed opportunity.
feature by Bryan Vitale on 14 June, 2019
Cyberpunk 2077 doesn't seem to be falling into the trap of over-streamlining RPG elements.
preview by Bryan Vitale on 15 June, 2019
Players will be returning to Pandora later this year, but how is Borderlands 3 shaping up after its long absence?
preview by James Galizio on 15 June, 2019
We had a chance to sit down and chat about some of the design philosophies with one of the minds behind Obsidian's The Outer Worlds.
interview by Bryan Vitale on 16 June, 2019
Our impressions from Final Fantasy VII Remake's showing at E3 2019.
feature by Adam Vitale on 18 June, 2019
The translation from Switch to PC only exacerbates Octopath Traveler's underlying flaws.
review by Kyle Campbell on 18 June, 2019
Beef up your range of jobs and subclasses with this list of every shrine in Octopath Traveler for unlocking both advanced jobs and secondary classes.
guide by Josh Torres and RPG Site Staff on 19 June, 2019
When the time comes to figure out job combinations in Octopath Traveler, it can be stressful. But we've got some ideas of jobs to combine if you need a hand...
guide by RPG Site Staff on 19 June, 2019
Judgment brings new levels of narrative and mechanical intricacies to the familiar setting of Kamurocho in Ryu Ga Gotoku Studio's latest title.
review by Kazuma Hashimoto on 20 June, 2019
Only you can save the newly-crowned Emperor's life in this Diablo-like action RPG that stays true to the Warhammer license.
review by Alex Seedhouse on 01 July, 2019
We talk with Larian Boss Swen Vincke about Baldur's Gate, working with Wizards of the Coast, and more.
interview by Bryan Vitale on 01 July, 2019
With a brand-new console RPG and a fighting game developed by Arc System Works, we learn more about Cygames's current and upcoming Granblue projects.
feature by Josh Torres on 06 July, 2019
During Anime Expo 2019 with CyberConnect2 VP Taichiro Miyazaki, to hear about their continued plans to expand their reach in both the video games industry as well as the entertainment business at large.
interview by James Galizio on 07 July, 2019
Right before Anime Expo, we got the chance to sit down with Nihon-Falcom President, Toshihiro Kondo, and talk about Trails of Cold Steel III, and the company's catalog as a whole.
interview by James Galizio on 12 July, 2019
Final Fantasy XIV: Shadowbringers is, mechanically, the strongest entry in the franchise but the narrative falls short of being truly great.
preview by Kazuma Hashimoto on 15 July, 2019
Back during Anime Expo 2019, we had the chance to sit down with CyberConnect2's first self-published title - Fuga: Melodies of Steel. Here's our thoughts on the upcoming game!
preview by James Galizio on 30 July, 2019
We had the opportunity to sit down and play Obsidian Entertainment's upcoming RPG for a few hours, and here's our thoughts so far.
preview by James Galizio on 02 August, 2019
During a recent preview event for Obsidian Entertainment's upcoming The Outer Worlds, we had the chance to sit down and chat about the title with the team's Lead Designer.
interview by James Galizio on 02 August, 2019
We once again have the opportunity to check out the progress of the translation prior to launch, this time to see the title's full first hour of gameplay.
preview by James Galizio on 08 August, 2019
We sat down to talk about lore, game mechanics, and community issues with Final Fantasy XIV's Director and Producer, and the man responsible for Shadowbringer's main scenario quest.
interview by Kazuma Hashimoto on 28 August, 2019