PlayStation 4 Game Previews - Page 4
Six hours with Elden Ring gives us time to contemplate its scope, ambition, and brutality. It's looking good.
preview by Amy Eastland on 10 February, 2022
Despite my and likely many others’ expectations, the next Atelier game is not yet another Ryza sequel. One of the most important parts of alchemy, gathering, has continued in the fashion developed from more recent titles.
preview by Paige Chamberlain on 28 January, 2022
Don’t worry, you can probably run the Final Fantasy 7 remake.
preview by Chao Min Wu on 16 December, 2021
Most of us probably had a feeling Elden Ring was going to be pretty good - but can it live up to expectation? After hands-on, it sure seems like it might.
preview by Alex Donaldson on 10 November, 2021
Job changes make sense for the current stage the game finds itself in, as Endwalker continues on the path Shadowbringers paved.
preview by James Galizio on 13 October, 2021
100+ hours of Switch play, down the drain - all thanks to a near-perfect PC port.
preview by James Galizio on 12 October, 2021
I had the chance to spend a couple of hours with Bandai Namco's upcoming Tales of Arise, and I came away more excited than before but with a couple of concerns too.
preview by Scott White on 10 August, 2021
Monster Hunter Stories 2 is shaping up to be a great sequel, here's our (early) impressions!
preview by James Galizio on 23 June, 2021
We got to go hands-on with a demo for Tales of Arise, and it's looking like it'll be one of 2021's most exciting JRPGs.
preview by George Foster on 17 June, 2021
Team Ninja's Nioh-infused Final Fantasy spinoff is finally playable with its limited-time trial, but how does it stack up?
preview by James Galizio on 16 June, 2021
We got a chance to play two hours of the upcoming long-awaited sequel to The World Ends With You.
preview by Cullen Black on 03 June, 2021
Get a closer look at Yuffie's new adventure.
preview by Alex Donaldson on 26 May, 2021
Nier Replicant is only a remaster, not a remake - but it does do away with the absolute worst thing about the original, thank the heavens.
preview by Alex Donaldson on 29 March, 2021
We got a chance to see the English build in action.
preview by Cullen Black on 11 December, 2020
We had a chance to check out an early build of the upcoming game.
preview by Cullen Black on 01 December, 2020
Ever since the Yakuza series switched to the Dragon Engine, it's been inching closer and closer to being a RPG. Now, it really is one from top to bottom.
preview by Josh Torres on 12 October, 2020
We had a chance to watch a closed-door keynote and gameplay for the upcoming action RPG.
preview by Adam Vitale on 28 August, 2020
Although 13 Sentinels: Aegis Rim has had a lengthy development, this long-awaited game is just around the corner and after checking out the first few hours, the wait is worth it.
preview by Josh Torres on 20 August, 2020
If you like these sub-genres and the idea of mashing them together, then Windbound might be right up your alley.
preview by Adam Vitale on 05 August, 2020
A roguelike pixel-art juggling a lot of different gameplay mechanics.
preview by Adam Vitale on 22 July, 2020
We've played Cyberpunk 2077 - so here's eight points from our hands-on experience with this year's biggest RPG.
preview by Alex Donaldson and Bryan Vitale on 25 June, 2020
Sakura Wars returns to the west, and we had the chance to sit down and check it out.
preview by James Galizio on 23 March, 2020
Solid tactical and RPG components are evident, underneath a snarky, edgy overtone.
preview by Adam Vitale on 17 March, 2020
We had a chance to check out an early build of Persona 5 Royal, and here are some new elements to look forward to.
preview by Adam Vitale on 17 February, 2020
The classic Tactial RPG duology's remake releases just next month, and we had the chance to sit down and give it a whirl.
preview by James Galizio on 15 February, 2020