HoloDungeon: Koyori vs Hollow Live in Honsha Tower v1.3.0 update adds full English localization on June 25
Velux Studio and holo Indie have announced that they will soon release a major update for HoloDungeon: Koyori vs Hollow Live in Honsha Tower that adds a full-fledged English localization for the Japanese roguelike game. This update, set to release on June 25, will raise the game's version to 1.3.0.
The same update will also notably add new Hollows based on Kobo Kanaeru, Koseki Bijou, Fuwawa & Mococo Abyssgard, Momosuzu Nene, and Shishiro Botan. In addition, it will have a major overhaul to ranged combat that might also see the retirement of arrow items in existing players' inventories.
You can find a copy of the patch notes after the jump right below. HoloDungeon: Koyori vs Hollow Live in Honsha Tower has been available first in Japanese via Steam Early Access since last January. Velux Studio is currently planning to launch the game's full release around the first half of 2027.
To everyone who has been eagerly waiting: We are thrilled to announce that HoloDungeon, the traditional holo Indie roguelike, will officially feature English in-game localization starting with tomorrow's update on June 25!
This English localization arrives alongside our 3rd Major Update during the ongoing Early Access period.
In Version 1.3.0, the Chemical Launcher system overhauls ranged combat, expanding the mechanics to drastically elevate both the strategic depth and the sheer fun of tackling the dungeon.
Simultaneously, we are introducing a new practice dungeon designed specifically for beginners, numerous support features, and high-difficulty dungeons that will push seasoned players to their limits—greatly expanding the game's overall depth.Due to the nature of the roguelike genre, HoloDungeon might not always be an easy game. However, our ultimate goal is to create an experience that brings joy to both hololive fans and roguelike enthusiasts alike. We truly hope you will continue to support the game as it evolves throughout the rest of our Early Access journey!
The full details of the update can be found in the patch notes below.
New Features & Content
Full English Localization is now available!
Chemical Launcher System: Overhauls ranged combat by adapting and expanding the game's Decorate mechanics.
New weapon Decorate effects added to the "Poe-Poe Potion".
Chemical Launcher Decorate compatibility expanded to numerous "Potion" category items.
Enemy Info Feature: Displays enemy skills and traits—perfect for roguelike newcomers and those getting to know hololive!
3 New Dungeons unlocked:
"Ordnance Range"
"Bottomless Cavern"
"35P Time Cloister"
6 Brand-New Hollow Families:
"Kobo's Hollow" Family
"Bijou's Hollow" Family
"Fuwawa's Hollow" Family
"Mococo's Hollow" Family
"Nene's Hollow" Family
"Botan's Hollow" Family
New Equipment & Effects
Armor: "Yukihana Petals" & "Familiar's Hat"
Accessory: "Emotion Prism"
Autograph: "Shock Strike"
Status Effect: "Dampened"
System & UI Improvements
Elite Rankings: Compete and display your top scores in the new advanced dungeons!
Line-of-sight indicators added to both the map and floor displays when changing direction.
Exclusive Soundtracks: Multiple new dungeon themes featuring custom-arranged tracks!
Storage Upgrades: Additional expansion stages now available.
Visual Updates: New dungeon backgrounds, new content unlock events, and expanded objective tracking stages.
Adjustments & Improvements
Enhanced Visuals: Added screen effects and sound effects to actions for both players and Hollows to boost excitement and tension!
HP Bar Alert: The HP bar now turns red when HP drops to 30% or below.
Dungeon Info: Added descriptive text when selecting dungeons to display difficulty ratings and required mastery levels.
Koyorinium Buff: Increased the drop amount of Koyorinium.
Adjusted the level thresholds that affect the rate of natural HP regeneration.
Increased the spawn rate of Nitro across all dungeons.
Increased the spawn rate of Snow-Moon Sake across all dungeons.
Increased the trigger probability of Decorate effects.
Decreased the effectiveness of Nitro.
Decreased the effectiveness of Strength Elixir.
Arrow category items will no longer spawn in any dungeon.
Removed the "Fire" command from the menu when selecting Arrow category items.
Adjusted damage values caused by explosions.
Reduced the maximum drunk status stacks from 3 to 2, and rebalanced the Accuracy reduction and Critical Hit rates per stack.
Items that trigger landing-site effects when thrown will no longer activate if the player is in a Pierce state.
Adjusted the stats of boss characters.
Adjusted the stats for the following Hollows that did not spawn naturally in previous versions:
AZKi's Hollow Family (Lv.4)
Noel's Hollow Family (Lv.3)
Noel's Hollow Family (Lv.4)
Raden's Hollow Family (Lv.4)
To balance difficulty with the introduction of the Chemical Launcher, item spawn rates have been adjusted for the following dungeons:
Secret Hideout
In Vitro√ Koyorinium
Hollow Live
Upside-Down Honsha
Miko's Great Abyss
Serendipity Lab
Index Shuffle Zone
To balance difficulty with the introduction of the Chemical Launcher, enemy initial counts, spawn intervals, and trap initial placements have been adjusted for the following dungeons:
Secret Hideout
In Vitro√ Koyorinium
Hollow Live
Upside-Down Honsha
Miko's Great Abyss
Serendipity Lab
Index Shuffle Zone
To balance difficulty with the introduction of the Chemical Launcher, Hollow appearances have been adjusted across the following floors:
Hollow Live: 5F, 6F, 10F
In Vitro√ Koyorinium: 3F, 4F, 6–8F, 10–13F, 15F
Upside-Down Honsha: 3–5F, 8–30F
Serendipity Lab: 7–19F
Index Shuffle Zone: 3–11F, 13–19F, 22–25F, 29–35F, 37–40F
Item pools have been updated to accommodate the Chemical Launcher and new early-game dungeons:
Changed to allow Knight Potion to spawn in Secret Hideout.
Changed to prevent Strength Potion, Life Potion, Gluttony Potion, Nitro, Fixer Card, Display Box, and First Aid Box from spawning in Secret Hideout.
Changed to allow Yukihana Petals and Piercer's Microphone to spawn in Hollow Live.
Changed to prevent Kagura Suzu, Silver Knight Mace, Executive's Whip, Angel's Shuriken, Knockout Paper Fan, Captain's Hat, Extension, Rakshasa, Gooey Meat, Colorful Light, Shocking Light, Utility Card, Autograph Card, and Box-Booster Card from spawning in Hollow Live.
Changed to allow Yukihana Petals and Emotion Prism to spawn in Upside-Down Honsha.
Changed to prevent Silver Knight Mace, Knockout Paper Fan, Captain's Hat, The 3rd Map, Detective Loupe, Dangerous Heater, Glow-Up Light, Pro Streamer Card, and Monster Box from spawning in Upside-Down Honsha.
Changed to allow Familiar's Hat, Yukihana Petals, and Frenzy Light to spawn in Serendipity Lab.
Changed to prevent Kingdom Sword, Silver Knight Mace, Anthem Shield, Virtual Stomach, Invincible Potion, Revival Potion, Shocking Light, Utility Card, Autograph Card, and Box-Booster Card from spawning in Serendipity Lab.
Changed to allow Yukihana Petals and Emotion Prism to spawn in Index Shuffle Zone.
Fine-tuned the design and layout of various UI elements.
Adjusted the model angle when equipping the Reaper's Scythe.
Updated description text for Lion's Goggles to account for the Chemical Launcher mechanics.
Updated description text for Water and Rain Shaman Potion to include effects related to the dampened status.
Expanded description text for Delivery Box to clarify behavior when warehouse storage is full.
Added new staff to the end credits roll.
Bug Fixes
Fixed an issue where equipped gear would display as "None" on the results screen upon being defeated during a dungeon raid.
Fixed an issue where the multiplier of a Critical Hit triggered by the Gomoku Autograph effect would stack with Critical Hit multipliers from other sources, potentially dealing double the intended damage to opponents.
Fixed an issue where the damage dealt by a Critical Hit unleashed by a Noel's Hollow family variant under the drunk status could sometimes be double the intended amount.
Fixed an issue where the number of turns remaining until Frenzy wears off was being affected by the character's action turn.
Fixed an issue where the screen effects during a Decorate trigger would sometimes differ from what was intended.
Fixed an issue where certain sound effects (SE) were not playing correctly.
Fixed a typo character in the description text for the "Recovery" Autograph.
Fixed various other minor text issues.
Thank you for your continued support of HoloDungeon!