Patch 1.10 for Raidou Remastered adds enhanced New Game+, QoL adjustments, balance updates, and bug fixes

Patch 1.10 for Raidou Remastered adds enhanced New Game+, QoL adjustments, balance updates, and bug fixes

Atlus has released a 1.10 version update to Raidou Remastered: The Mystery of the Soulless Army, adding both quality-of-life improvements and bug fixes to the re-release. This also includes expanded New Game + offerings to carry over elements such as Raidou's level, money, and sword alchemy creations.

The patch notes from Atlus can be found below in full, alongside a message from producer Kazuyuki Yamai.

Raidou Remastered: The Mystery of the Soulless Army released earlier this year for PlayStation 5, PlayStation 4, Xbox Series X|S, Nintendo Switch 2, Nintendo Switch, and PC (Steam). You can check out Cullen's review.

To Our Valued Players,

This update not only addresses general bug fixes but also incorporates various improvements aimed at enhancing the gameplay experience and overall comfort of Raidou Remastered: The Mystery of the Soulless Army. Additionally, we have adjusted the game balance in certain boss battles. These changes were implemented based on the invaluable feedback we received from all of you after the game’s release.

For those who have already played the game, the update offers a fresh experience to enjoy Raidou anew. For those who have yet to play, perhaps due to challenges with action elements or other reasons, this update aims to provide the perfect opportunity to jump in.

Our development team is committed to bringing Raidou Remastered: The Mystery of the Soulless Army to as many players as possible, and we will continue our efforts toward achieving that goal.

Thank you for your ongoing support.

- Producer/Director, Kazuyuki Yamai

Please see the details of the fixes included:

QOL Improvements

  • MAG can now be collected through gun attacks.
  • Added a “Hold” input option for Weak Sword Attacks and Strong Sword Attacks.
  • Button/key assigned to safeguarding demon allies is now remappable.
  • Demon allies will no longer waste MAG by using skills unnecessarily once battle ends.
  • Added “Retry battle on another difficulty” option when Raidou is defeated.
  • You can now sell demonic materials at Konnou-ya.
  • You can now travel directly to Konnou-ya through Dragon Founts.
  • Added ON/OFF toggles for the next objective UI, destination icons, and applicable investigation skills so players can enjoy the atmosphere of the original game.
  • Enhanced carry-over elements for New Game+.
    • Totality
      • Raidou's level, stats, money, Devil Chart, and accumulated Loyalty will be carried over. Summoner Skills, swords forged through Sword Alchemy, and items will also be carried over, with some exceptions.
    • Luxuries
      • Raidou's money, Devil Chart, and accumulated Loyalty will be carried over. Summoner Skills, swords forged through Sword Alchemy, and items will also be carried over, with some exceptions.
    • Basics
      • Raidou's Devil Chart and accumulated Loyalty will be carried over.
  • Balance adjustments for the following battles:
    • Episode 1: Gashadokuro
    • Episode 1: Ichimokuren
    • Episode 8: Mishaguji
    • Final Episode battles
  • Devil Chart now displays demon registration completion rate.
  • Added ON/OFF toggle for shortening demon fusion animations.
  • After demon fusion, the game will no longer return to the fusion top menu.
  • Shortened animation when reforging a sword that has already been crafted in Sword Alchemy.
  • Reduced downtime after summoning a demon ally in the field.
  • Added ability to skip the greeting animation during demon reports.
  • Even when Raidou’s title is manually selected, the rank-up animation will play when a new title is unlocked.
  • When completing a case file, the name of the completed quest will now be shown in the completion animation (to avoid confusion about which quest was cleared).
  • Reduced the frequency of Gouto saying “Use your gun.”

Other

  • Various bug fixes.